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Posts Tagged ‘gaming’

Jenny McCartney “celebrates” the life of Eugene J Polley, the inventor of the TV remote control, who has recently died. Without him, there would be no such thing as channel-hopping. And who knows, if we hadn’t made the leap from watching to hopping, perhaps we wouldn’t have been psychologically or culturally ready for the next leap from hopping channels to surfing the web.

Polley was an engineer at Zenith, where he worked for 47 years. I put “celebrates” in inverted commas, because McCartney thinks he leaves a dubious legacy.

I am old enough to remember what viewing life was like before the remote control hit the UK, in the days when there were only three channels and you had to make the active decision to haul yourself up from the sofa and press a button to alter them. It was better. If someone wanted to change the channel, etiquette usually demanded that they consult the other people in the room, only moving towards the television once agreement was reached. As a result, you stuck with programmes for longer: since it took a modicum of effort to abandon them, and people are naturally lazy, even slow-burning shows were granted the necessary time to draw you in.

With the arrival of the remote control, the power passed to whoever held the magic gadget in his or her hot little hands. Automatically, the holder of the remote was created king of the living room, and everyone else became either a helpless captive, or an angry dissenter. As the number of channels steadily grew, so did the remote-holder’s temptation to flick between the channels with the compulsively restless air of one seeking an elusive televisual fulfilment that could never be found.

Channel-surfing is a guilty pleasure that should only be practised alone. There is nothing worse than sitting in the same room while someone else relentlessly channel-surfs. It makes you feel as if you are going mad. You hear – in rapid succession – a snatch of song, a scrap of dialogue, a woman trying to sell you a cut-price emerald ring, half a news headline, and an advertising jingle. The moment that something sounds like it might interest you, it disappears. Worse, when you yourself are squeezing the remote, you find that you have now developed the tiny attention span of a hyperactive gnat. Is it any surprise that, now that alternative amusements to the television have emerged, family members are challenging the remote-holder’s solitary rule and decamping to the four corners of the family home with their iPads and laptops?

I know that lamenting the invention of the remote control will – in the eyes of some – put me in the same risibly fuddy-duddy camp as those who once preferred the horse and cart to the motor car, yearned for the days when “we made our own fun”, and said that this email nonsense would never catch on. I don’t care. Listen to me, those of you who cannot imagine life without the zapper: it really was better before.

I think the phrase ‘surfing the web’ is misleading and actually disguises the fragmentary nature of the typical internet experience. If you go surfing (I went once!) you wait patiently and let a lot of inadequate waves pass underneath your board, but as soon as you spot the right wave, ‘your’ wave, you paddle with all your might to meet it properly, leap onto the board, and then ride that wave for as long as you can.

When you find a wave, in other words, you stay with it. You are so with it and trying not to fall off it that it’s inconceivable that you would be looking out of the corner of your eye for a better one. That’s the joy of surfing – the waiting, the finding, and then the 100% commitment to the wave that comes.

That’s why the phrase ‘surfing the web’ doesn’t work for me. The joy of the web, and the danger, is that you can hop off the page at any time, as soon as you see anything else vaguely interesting or distracting. You are half-surfing a particular page, but without any physical or emotional commitment. You can move away to something better or more interesting – that’s the miracle of the web, what it can throw up unexpectedly. But it means that one part of you is always looking over the horizon, into the other field, where to go next; as if non-commitment to the present moment, a kind of existential disengagement, is a psychological precondition of using the internet.

As you know, I am not against the internet. I just wonder what long-term effects it has on us and on our culture. On the internet, everything is provisional. So if we see everything else through the lens of our internet experience, then it all becomes provisional – including, perhaps, even our relationships.

Maybe that’s the word to ponder: ‘provisionality’.

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Forget Toy Story 3 – the greatest piece of sophisticated entertainment for children is here at the poisson rouge website.

Some parents may be against young children using computer games at all. But if you are going to dip into the world of children’s websites, I would thoroughly recommend this one. (Click on the link above or the picture below, which takes you to the menu page. Each of the images on this page opens up a game of its own.)

It’s beautifully designed. There is a huge selection of games, puzzles, tasks and learning opportunities. It’s all intuitive – a child of two can work out what to do without any instructions from an adult. And instead of trapping children into the passivity of the TV it seems to open them up to endless sources of wonder and fun – like a toddler chasing pigeons in the park.

I sat and watch a two-year old playing on the site, and I kept fighting with him to have a go. The problem of me posting about this is that any adults following the link at work will waste hours of their employer’s time on it.

I’d love to know what any parents think. Is it good, healthy, educationally sound fun? Or is it the road to digital perdition? (Yes, my two-year old friend can use a touchpad with great facility before he has even mastered the pen or pencil.)

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The first residential internet addiction clinic has opened in the US recently (there are already plenty in China, South Korea, and Taiwan). The case study presented in this article is Ben Alexander, the 19-year-old who was spending up to 17 hours a day lost in the World of Warcraft online role-play game. Now he is learning how to cook and make conversation.

Ben is on the extreme end of the scale, but there are millions of others for whom a harmless pleasure, a late night distraction, has become a compulsion. It’s not just pornography and gambling, but online chat, gaming, and a host of other virtual worlds. If you are wondering whether you class as an addict – 2 hours a day of non-work internet time is meant to be a warning sign.

the internet, a social environment for the antisocial by Will Lion.Most of us struggle with minor addictions. In terms of Christian spirituality it’s when the heart is not free. In our everyday relationships and pleasures, when things are healthy, we choose who to spend our time with and what to give our attention to. But in the experience of addiction, and even in the less serious compulsions, our attention is taken rather than given, and it is as if we have no choice at all about what we are doing. This, of course, is part of the allure: the passivity, the lack of responsibility, and the sense that our own life is defined by something outside ourselves. Addiction gives a strange kind of meaning when life is empty or unendurable.

There’s a connection here with the film I saw last week: Kathryn Bigelow’s The Hurt Locker. It follows a US bomb disposal team in contemporary Baghdad. But it’s not really about Iraq, or even about war. The film focusses so closely (and brilliantly) on the ticking-bomb set-pieces that the political or social context hardly features.

It’s really about ‘men on a mission’; and it could be any kind of mission that required courage, teamwork, and resilience. The connecting theme, however, without giving the whole plot away, is really obsession. How one man can become so defined by his work that he is unable to function or even understand who he is outside it. It’s a particularly brutal background, and there are one or two insights into the wider issues of war and counter-insurgency; but really this is a study in workaholism – in addiction. One that is well worth seeing…

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